
Wriggle to move, swallow prey, and grow large enough to hunt bigger creatures. Size reduces maneuverability; worms can lose body sections to bites. Some experiments reverse the role and make the player prey.
Windows, macOS, and Linux builds list keyboard, mouse, and gamepad support. Alternating left/right propels the worm; other inputs turn sharply, coil, and jump. Intel Mac requirements were tested through Catalina.
The creator marks the project In Development. Release year and player modes remain unqualified. Predation and blood are part of the experience, with blood-color settings. The trailer is not evidence of a completed Steam release.
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Last updated 8 Oct 2026
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